![]() ![]() Restart the device, and perform a new connection test. If you see 2000-1337 on your screen it means installation succeeded. Set your Switch DNS server to 104.236.106.125, and perform a connection test. Once you're back into the Homebrew Launcher you will need to reinstall Menuhax. Put the hbmenu.nro on the root of your sdcard. ![]() I copied the Terminal output of jupyter kernelspec list -json into Hydrogen settings Kernal Specs but changed the first argv from python to python3. Using VBOs: Yes Is Modded: Definitely Client brand changed to 'forge' Type: Client (map_client.txt) Resource Packs: mod_resources, vanilla, file/Plastic World(1.10) (incompatible), file/DungeonCraft 1.1_converted, file/Stacked+ (1.14) Current Language: English (US) CPU: 8x Intel(R) Core(TM) i5-8265U CPU 1.60GHz OptiFine Version: OptiFine_1.14.4_HD_U_F5 OptiFine Build: 20191204-141250 Render Distance Chunks: 19 Mipmaps: 4 Anisotropic Filtering: 1 Antialiasing: 0 Multitexture: false Shaders: (internal) OpenGlVersion: 4.6.0 - Build 27.20.100. 6y o3DSXL (sysNAND 9.2.0-20U // rxTools emuNAND 10.3.0-28U) Go into Browserhax, there should be a gray bar at the top left part of the screen. Instructions Copy the contents ofthe starter. I chose the solution proposed by lgeiger because it leaves default macOS Python and Homebrew Python 3 completely alone. : Rendering overlay at .FluidBlockRenderer.func_178268_a(FluidBlockRenderer.java:41) ~ Launched Version: 1.14.4-forge-28.2.23 LWJGL: 3.2.2 build 10 OpenGL: Intel(R) UHD Graphics 620 GL version 4.6.0 - Build 27.20.100.8853, Intel GL Caps: Using GL 1.3 multitexturing.Using GL 1.3 texture combiners.Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.Shaders are available because OpenGL 2.1 is supported.VBOs are available because OpenGL 1.5 is supported. Time: 11/22/20 9:47 AMDescription: Rendering overlay Minecraft Crash Report - Minecraft Crash Report -// Who set us up the TNT? i won't spread much other than that my friend okay? I've been having the same promplem too, howeevr nothign for me worked as i think my render distance only caused eht probem mabye you shoudl try contacting the m0dd authers for moer informations/solutions to you're problem. ![]()
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